[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [PlaySound(key="$d_avg_drtywndblw",volume=0, channel="f", loop=true)] [SoundVolume(volume=0.3, channel="f",fadetime=1)] [PlaySound(key="$blizzard",volume=0, channel="ff", loop=true)] [SoundVolume(volume=0.8, channel="ff",fadetime=1)] [bgeffect(name="$eb_oldtv",layer=1)] [image(image="cg_moonmasked",screenadapt="coverall",xScale=1.3, yScale=1.3)] [ImageTween(image="cg_moonmasked", yFrom=-80, yTo=80, duration=30)] [Blocker(a=0.2, r=0, g=0, b=0, fadetime=1, block=true)] [dialog] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_medium", pos = "-400,-200", block = false)]??? [delay(time=3)] [animtextclean] [delay(time=1)] [Sticker(id="st1", text="“......域外方士有言,北境有大山,名璟。山中有奇石,名娲。\n\n“其方见千丈,高见千丈。形似珠玉,色若琉璃......\n\n“其光昭昭,其焰煌煌,万年不竭......”", x=300,y=260,multi = true, hidelog = false, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st1", duration=1)] [delay(time=0.5)] [Sticker(id="st4", text="“可摧金石,可生万物,其道不可知,其理不可察......\n\n\n“若得此神物,或可助大炎渡此劫难。”", x=300,y=260,multi = true, hidelog = false, alignment="left", size=24, delay=0.04, width=700)] [Sticker(id="st4", duration=1)] [delay(time=1)] [StopSound(channel="f", fadetime=2)] [StopSound(channel="ff", fadetime=2)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [image] [delay(time=1)] [Background(image="bg_cave_5",screenadapt="coverall")] [BackgroundTween(image="bg_cave_5",xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1.3, yScaleTo=1.3, yFrom=0, yTo=-50, duration=7)] [CameraShake(duration=7, xstrength=0, ystrength=5, vibrato=2, randomness=3, fadeout=false, block=false)] [playsound(key="$d_avg_openftstpwalk", loop=true, channel="bgs",volume=1)] [Blocker(a=0.2, r=0, g=0, b=0, fadetime=2, block=true)] [Subtitle(text="“先生,我不明白,我辈为寻此物牺牲惨重,您却准备将其拱手送与炎家?”", x=350, y=170, alignment="center", size=24, delay=0.04, width=1000)] [Subtitle(text="“那人擅启战端,致使万千生灵涂炭,您又为何要助此失德之君?”", x=400, y=170, alignment="center", size=24, delay=0.04, width=1000)] [subtitle] [StopSound(channel="bgs", fadetime=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [Background(image="bg_cave_4",screenadapt="coverall")] [BackgroundTween(image="bg_cave_4",xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1.3, yScaleTo=1.3, yFrom=50, yTo=0, duration=7)] [CameraShake(duration=7, xstrength=0, ystrength=5, vibrato=2, randomness=3, fadeout=false, block=false)] [playsound(key="$d_avg_openftstpwalk", loop=true, channel="bgs",volume=1)] [Blocker(a=0.2, r=0, g=0, b=0, fadetime=1, block=true)] [Subtitle(text="“我辈志在解生民之难,非为助一君......天数有时,也不在一人......”", x=50, y=520, alignment="center", size=24, delay=0.04, width=1000)] [Subtitle(text="“只求当下战乱早日停息,百姓不必再受战乱之苦......”", x=170, y=520, alignment="left", size=24, delay=0.04, width=1000)] [delay(time=1)] [subtitle] [StopSound(channel="bgs", fadetime=1)] [Blocker(a=0.2, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [curtain] [delay(time=1)] [name="年长的声音"]啊......是了,是了......! [name="年长的声音"]这便是...... [name="年长的声音"]......大炎的“天数”。 [Dialog] [playMusic(key="$m_sys_act23side_loop", volume=0.6, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [bgeffect] [Background(image="bg_rooftop_2",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_medium", pos = "-400,-200", block = false)]1102年 深秋 [delay(time=3)] [animtextclean] [delay(time=1)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_136_hsguma_1#2$1", duration=1.5, isblock=true)] [name="星熊"]哟,还在值班呢? [charslot(slot = "m", name = "char_015_lmg",isblock=true)] [name="执勤的近卫局成员"]鬼姐——不是,熊sir...... [name="执勤的近卫局成员"]这不是前阵子中秋节,下城区有市民看花灯看上了车道,我们巡逻的人手不够,没拦住人,结果差点出事故。 [name="执勤的近卫局成员"]为这事,局长可是发了好一通火...... [charslot(slot = "m", name = "avg_136_hsguma_1#11$1",isblock=true)] [name="星熊"]嘿呦,那是不太应该。 [charslot(slot = "m", name = "char_015_lmg",isblock=true)] [name="执勤的近卫局成员"]我们全队都吃处罚,这个月的执勤时间都得加倍。 [name="执勤的近卫局成员"]她还说最近魏总督不在,我们都得格外小心点。 [charslot(slot = "m", name = "avg_136_hsguma_1#11$1",isblock=true)] [name="星熊"]也是,多小心点总没错。 [name="星熊"]大家伙都辛苦了,正好带了点吃的,大伙分分吧。 [charslot(slot = "m", name = "char_015_lmg",isblock=true)] [name="执勤的近卫局成员"]熊sir,这多不好意思...... [charslot(slot = "m", name = "avg_136_hsguma_1#11$1",isblock=true)] [name="星熊"]别犟,肚子叫得跟打雷似的,吃点吧。 [charslot(slot = "m", name = "char_015_lmg",isblock=true)] [name="执勤的近卫局成员"]欸我不是—— [dialog] [charslot] [delay(time=0.5)] [PlaySound(key="$d_gen_thunders_amb", volume=1)] [delay(time=1)] [charslot(slot = "m", name = "char_015_lmg",isblock=true)] [name="执勤的近卫局成员"]好端端的,哪来的雷啊? [name="执勤的近卫局成员"]等等,我是眼花了吗? [name="执勤的近卫局成员"]那边的天上......是什么东西? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="25_g09_teahouse",screenadapt="coverall")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_1629_1#1$1",isblock=true)] [name="兴奋的游客"]师傅,先不忙着上船,你看那边,好像有什么东西在江上动! [name="兴奋的游客"]是循兽?可循兽怎么会在江上,背上还驮着什么......酒盏? [dialog] [charslot] [Character(name="avg_npc_306_1#1$1", fadetime=1.5, block=true)] [PlaySound(key="$d_avg_spiritwhoosh", volume=0.6)] [delay(time=2)] [charslot(slot = "m", name = "avg_npc_294_1#1$1",isblock=true)] [name="老船夫"]蜃景罢了,你们勾吴城外说不定也有。有什么好看的。 [charslot(slot = "m", name = "avg_npc_294_1#6$1",isblock=true)] [name="老船夫"](......破。) [dialog] [charslot] [PlaySound(key="$d_avg_magic_2", volume=0.6)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.3, block=true)] [bgeffect(name="$eb_rain",layer=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [playsound(key="$d_avg_rainlight_loop", loop=true, channel="bgs",volume=0)] [SoundVolume(volume=0.6, channel="bgs",fadetime=1)] [delay(time=2)] [charslot(slot = "m", name = "avg_npc_1629_1#1$1",isblock=true)] [name="兴奋的游客"]欸,怎么突然下雨了......江上的循兽呢?跑哪去了? [charslot(slot = "m", name = "avg_npc_294_1#1$1",isblock=true)] [name="老船夫"]唉...... [charslot(slot = "m", name = "avg_npc_294_1#5$1",isblock=true)] [name="老船夫"]今年这场秋雨......怕是要冻煞人啊。 [StopSound(channel="bgs", fadetime=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [bgeffect] [charslot] [delay(time=1)] [Background(image="35_g11_yumendesert",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [PlaySound(key="$d_avg_walkfast")] [charslot(slot = "m", name = "avg_npc_2136_1#1$1", duration=1.5, isblock=true)] [name="炎国士兵"]报!报—— [name="炎国士兵"]巨兽......巨兽抵达最后警戒位置! [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="炎国士兵"]最高级警备!重复一遍,全军立即进入最高级警备! [name="炎国士兵"]*炎国粗口*...... [name="炎国士兵"]那东西根本不像是什么“兽”,那明明就是一座山......一整座山......! [stopmusic(fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background] [Delay(time=2)] [PlaySound(key="$d_gen_thunders_amb", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.03, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [playsound(key="$d_avg_rainheavy_loop", loop=true, channel="bgs",volume=0)] [SoundVolume(volume=0.5, channel="bgs",fadetime=1)] [playsound(key="$d_avg_carriage_loop", loop=true, channel="car",volume=1)] [delay(time=3)] [StopSound(channel="car", fadetime=2)] [playMusic(key="$m_sys_act14mini_loop", volume=0.6)] [name="府中杂役"]大人,您留步吧。 [name="府中杂役"]太尉大人重病在床,什么人都不可见的,您—— [dialog] [PlaySound(key="$d_avg_clothmovementsp", volume=0.8)] [delay(time=1)] [name="府中杂役"]......啊! [dialog] [PlaySound(key="$d_avg_kneel_single", volume=0.6)] [delay(time=1.2)] [name="阴影中的人"]太尉在府中吗? [name="府中杂役"]在......在! [name="阴影中的人"]......带路吧。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Image(image="cg_eave", screenadapt="coverall",x=-30,y=-15,xScale=1.05, yScale=1.05, fadetime=0)] [ImageTween(xFrom=-30, xTo=20, duration=20, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [SoundVolume(volume=0.3, channel="bgs",fadetime=2)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [name="太尉"]咳咳......咳咳咳...... [name="太尉"]......刚才恍惚梦中,仿佛见到故人...... [name="太尉"]我还以为......是先帝,要来带我走了。 [dialog] [name="阴影中的人"]我知道太尉时常追思先帝...... [name="阴影中的人"]但此刻就惦记身后事,怕是太心急了一点。 [charslot] [name="太尉"]陛下......光临...... [name="太尉"]恕臣......不能起身行礼了...... [dialog] [name="阴影中的人"]......几日不见,太尉怎么病成了这副样子。 [name="阴影中的人"]吃过药了? [charslot] [name="太尉"]劳陛下体恤...... [name="太尉"]我这痨病本就是陈年顽疾......前阵子中秋气候反常,又染上了风寒...... [name="太尉"]朽木之躯,怕是熬不过这个冬天了...... [name="阴影中的人"]......太尉是大炎股肱之臣,不可妄自菲薄。 [name="阴影中的人"]太尉曾经将多少外敌强虏挡在大炎国门之外,又怎么会畏惧这小小风寒。 [name="阴影中的人"]安心休养,我还等着太尉早日康复,为我分忧,为大炎解难。 [charslot] [name="太尉"]咳咳......老臣年迈昏聩,实在是......不堪所用。 [name="太尉"]如今大炎,人才济济。大小事务,也都由陛下圣断,又何须老臣置喙...... [dialog] [StopSound(channel="bgs", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [image] [Background(image="bg_indoor",screenadapt="coverall",block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [PlaySound(key="$d_avg_emperor_fts",channel="s",volume=0)] [PlaySound(key="$d_avg_curtain_jade",channel="j",volume=0)] [SoundVolume(volume=0.9, channel="s",fadetime=2.5)] [SoundVolume(volume=0.9, channel="j",fadetime=2.5)] [charslot(slot="m",name="avg_npc_2132_1#1$1",bstart=0.2, bend=0.7, isblock=true, duration=3)] [delay(time=2.5)] [StopSound(channel="s", fadetime=0.5)] [StopSound(channel="f", fadetime=0.5)] [charslot(slot="m",name="avg_npc_2132_1#1$1",bstart=0.2, bend=0.7, isblock=true)] [name="阴影中的人"]......我听明白了。 [name="阴影中的人"]太尉大人是不满我独断专行,这才要告病还家。 [charslot] [name="太尉"]老臣......万万不敢。 [charslot(slot="m",name="avg_npc_2132_1#1$1",bstart=0.2, bend=0.7, isblock=true)] [name="阴影中的人"]近半个月来,来自各地官府,还有各部官员,请战的文书跨过内阁堆满了我的桌子。 [name="阴影中的人"]各个言辞激烈,几近死谏。 [name="阴影中的人"]太尉在这个时候称病,到底是要逼我...... [charslot] [name="太尉"]咳咳......陛下的确是看见了...... [name="太尉"]如今大炎上下,对这桩千年的难题,到底是何态度...... [name="太尉"]陛下就算不信老臣......也该相信...... [name="太尉"]......“人心所向”。 [charslot(slot="m",name="avg_npc_2132_1#1$1",bstart=0.2, bend=0.7, isblock=true)] [name="阴影中的人"]...... [name="阴影中的人"]只要能避免让大炎将士轻易流血赴死,任何其他解决之道,我都愿意尝试。 [name="阴影中的人"]我本以为,太尉最应该体谅我的心思。 [charslot] [name="太尉"]陛下熟读炎国千卷青史......咳咳——难道不曾见...... [name="太尉"]古往今来,那些该流的血......哪一次是避......能避得过的? [name="太尉"]当断则断。若是一味求全,优柔姑息......要流的血,只多不少。 [name="太尉"]我本以为......这是陛下早就明白的道理...... [charslot(slot="m",name="avg_npc_2132_1#1$1",bstart=0.2, bend=0.7, isblock=true)] [name="阴影中的人"]...... [charslot] [name="太尉"]那罪人进入岁陵已半月有余,依然不知吉凶。 [name="太尉"]如今大炎四方扰攘,不止是那五只巨兽雄踞,更有外敌环伺...... [name="太尉"]放他在岁陵里多待一日,大炎的危险就多上十分。 [name="太尉"]这些不是我一人之见...... [name="太尉"]哪怕我能为陛下压制众意一时......也绝不是长久之法...... [charslot(slot="m",name="avg_npc_2132_1#1$1",bstart=0.2, bend=0.7, isblock=true)] [name="阴影中的人"]......那你想要如何? [charslot] [name="太尉"]我不能要求陛下收回圣命...... [name="太尉"]我只恳请陛下......定下一个时日。 [name="太尉"]......大炎可以等待的最后时日。 [charslot(slot="m",name="avg_npc_2132_1#1$1",bstart=0.2, bend=0.7, isblock=true)] [name="阴影中的人"]...... [name="阴影中的人"]到底是不是该流的血,千百年后,史官、百姓,自有公论。 [name="阴影中的人"]在当下,只怕太尉说了不算——我也说了不算。 [name="阴影中的人"]那等不住的,到底是大炎,还是有些人的争功之心? [charslot] [name="太尉"]......陛下...... [charslot(slot="m",name="avg_npc_2132_1#1$1",bstart=0.2, bend=0.7, isblock=true)] [name="阴影中的人"]......但是太尉所言,不无道理。 [name="阴影中的人"]我还记得,那人是八月既望进的岁陵...... [name="阴影中的人"]那就等到下一个望日。 [name="阴影中的人"]如果那人在岁陵中依然得不出一个结果,那就依太尉的主意行事。 [charslot] [name="太尉"]陛下......圣明...... [charslot(slot="m",name="avg_npc_2132_1#1$1",bstart=0.2, bend=0.7, isblock=true)] [name="阴影中的人"]那便如此。 [name="阴影中的人"]......太尉大人,风寒不是大病,但也要小心休养。 [name="阴影中的人"]我听说丹燕的雪梨润肺最好,我一会儿让人送来几枚。 [name="阴影中的人"]今日吃罢雪梨,睡上一觉,太尉这病也就该好了。 [name="阴影中的人"]明日早朝,莫要迟了。 [stopmusic(fadetime=2)] [Dialog] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="63_mini04_mountaintop",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_medium", pos = "-400,-200", block = false)]望日前三日 [delay(time=3)] [animtextclean] [delay(time=1)] [playMusic(intro="$newhope01_intro",key="$newhope01_loop", volume=0.6)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_1043_leizi2_1#1$1", duration=1.5, isblock=true)] [delay(time=0.5)] [charslot] [charslot(slot = "l", name = "avg_4121_zuole_1#1$1", duration=1.5)] [charslot(slot = "r", name = "avg_4196_reckpr_1#1$1",posfrom="0,40",posto="0,40", duration=1.5, isblock=true)] [charslot(slot = "r", focus="r",isblock=true)] [name="云青萍"]我们......总算是出来了? [charslot] [charslot(slot = "m", name = "avg_1043_leizi2_1#14$1")] [name="麟青砚"]这些巨兽代理人的能耐......当真神奇。 [charslot(slot = "m", name = "avg_1043_leizi2_1#10$1")] [name="麟青砚"]镇抚仪式,现在才算结束了? [dialog] [charslot] [charslot(slot = "l", name = "avg_4121_zuole_1#1$1", focus="l")] [charslot(slot = "r", name = "avg_4196_reckpr_1#1$1", focus="l",posfrom="0,40",posto="0,40", isblock=true)] [name="左乐"]或许...... [charslot(slot = "l", name = "avg_4121_zuole_1#10$1", focus="l")] [name="左乐"]不对,这到底是第几次......我们结束镇抚仪式了? [charslot(slot = "l", name = "avg_4121_zuole_1#1$1", focus="l")] [name="左乐"]我们在界园里待了多久? [charslot] [charslot(slot = "m", name = "avg_1043_leizi2_1#14$1")] [name="麟青砚"]从天师府终端显示的时间来看,现在离我们进入界园,应该过去了......半月有余? [charslot] [charslot(slot = "l", name = "avg_4121_zuole_1#1$1", focus="l")] [charslot(slot = "r", name = "avg_4196_reckpr_1#1$1", focus="l",posfrom="0,40",posto="0,40", isblock=true)] [name="左乐"]半月有余?可我怎么觉得,我们好像在里面过了很长一段时间...... [charslot(slot = "l", name = "avg_4121_zuole_1#2$1", focus="l")] [name="左乐"]这段时间里,也不知岁陵那边是否有别的动向...... [charslot(slot = "r", name = "avg_4196_reckpr_1#10$1",posfrom="0,40",posto="0,40", focus="r")] [name="云青萍"]左兄刚才说,“第几次”......? [charslot(slot = "l", name = "avg_4121_zuole_1#1$1", focus="l")] [name="左乐"]我总有一种感觉,我们已经不是第一次站在这里了。 [charslot(slot = "l", name = "avg_4121_zuole_1#3$1", focus="l")] [name="左乐"]结束镇抚仪式,收下玉尺,离开界园,回到小镇......这样的事好像发生了很多次,又好像...... [name="左乐"]有时是易先生迎接我们,有时是那个棋手阻拦了我们。 [charslot(slot = "l", name = "avg_4121_zuole_1#2$1", focus="l")] [name="左乐"]有时是后兽化蝶,重创岁兽......也有在半路就中了伥的圈套,莫名其妙被赶出园子的时候。 [charslot] [charslot(slot = "m", name = "avg_1043_leizi2_1#9$1")] [name="麟青砚"]你一直有这种感觉? [charslot] [charslot(slot = "l", name = "avg_4121_zuole_1#2$1", focus="l")] [charslot(slot = "r", name = "avg_4196_reckpr_1#10$1",posfrom="0,40",posto="0,40", focus="l", isblock=true)] [name="左乐"]不,之前只是隐隐觉得不对劲,直到刚才,我忽然才有了一种在界园里反反复复进出了许多次的感觉。 [charslot(slot = "r", name = "avg_4196_reckpr_1#8$1",posfrom="0,40",posto="0,40", focus="r")] [name="云青萍"]若是这样,也许直到现在,镇抚仪式才算是真正结束了。 [charslot(slot = "l", name = "avg_4121_zuole_1#1$1", focus="l")] [name="左乐"]......但愿如此。 [charslot(slot = "l", name = "avg_4121_zuole_1#1$1", focus="l")] [name="左乐"]对了,信物在谁手里?好像每次镇抚仪式结束的时候,易先生的玉尺都交给了不一样的人...... [charslot] [dialog] [charslot(slot = "m", name = "avg_1043_leizi2_1#10$1")] [PlaySound(key="$d_avg_pcket", volume=1)] [delay(time=1)] [name="麟青砚"]没有。 [charslot] [charslot(slot = "l", name = "avg_4121_zuole_1#1$1", focus="r")] [charslot(slot = "r", name = "avg_4196_reckpr_1#1$1",posfrom="0,40",posto="0,40", focus="r", isblock=true)] [name="云青萍"]不在我这里。 [charslot(slot = "l", name = "avg_4121_zuole_1#1$1", focus="l")] [name="左乐"]那难道—— [dialog] [charslot] [PlaySound(key="$d_avg_jadestatue_fall", volume=1)] [delay(time=1)] 一个小物件从左乐的口袋中掉落。 出乎所有人的预料,那并非是一把玉尺,却是一个小巧的“玩偶”。 [dialog] [ShowItem(image="item_act70_1", fadestyle="horiz_expand_center", fadetime=0.5, offsetx=0, width=200)] [delay(time=1.5)] [hideitem] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot(slot = "m", name = "avg_4121_zuole_1#1$1",posfrom="0,-60",posto="0,0",duration=0.5, isblock=true)] [name="左乐"]这是......? [charslot(slot = "m", name = "avg_4121_zuole_1#6$1")] [name="左乐"]小姨、云兄,我们拿到过这东西吗? [dialog] [charslot] [name="???"]哟,都活着出来了,能耐不小嘛。 [charslot(slot = "m", name = "avg_1043_leizi2_1#7$1")] [name="麟青砚"]祖师! [charslot(slot = "m", name = "avg_4121_zuole_1#1$1")] [name="左乐"]祖......祖师。 [dialog] [charslot] [charslot(slot = "m", name = "avg_npc_1238_1#10$1", duration=0.8)] [delay(time=0.8)] [name="“老天师”"]你小子,又不是天师府的门生,攀哪门子亲。 [charslot(slot = "m", name = "avg_4121_zuole_1#1$1")] [name="左乐"]呃,那晚辈该称呼您...... [charslot(slot = "m", name = "avg_npc_1238_1#2$1")] [name="“老天师”"]什么称呼不称呼,你轻功好,脚程快,赶紧去做你该做的事儿去。 [charslot(slot = "m", name = "avg_4121_zuole_1#1$1")] [name="左乐"]该做的事? [charslot(slot = "m", name = "avg_npc_1238_1#2$1")] [name="“老天师”"]秉烛人从园子里得了信物,然后该干什么? [charslot(slot = "m", name = "avg_4121_zuole_1#1$1")] [name="左乐"]回司岁台,交付玉尺,述职。 [charslot(slot = "m", name = "avg_npc_1238_1#3$1")] [name="“老天师”"]那就快去,还磨蹭什么? [charslot(slot = "m", name = "avg_4121_zuole_1#1$1")] [name="左乐"]可玉尺—— [charslot(slot = "m", name = "avg_npc_1238_1#2$1")] [name="“老天师”"]信物就是信物,不一样肯定有不一样的道理,你直接回司岁台去就是了。难道你还怕那个代理人报失窃不成? [charslot(slot = "m", name = "avg_4121_zuole_1#1$1")] [name="左乐"]前辈,我还想问,如今百灶城中—— [charslot(slot = "m", name = "avg_npc_1238_1#5$1")] [name="“老天师”"]磨磨唧唧的,到底你是秉烛人还是我是秉烛人? [charslot(slot = "m", name = "avg_npc_1238_1#4$1")] [name="“老天师”"]城里到底是什么样,你自己用眼睛看不就知道了? [charslot(slot = "m", name = "avg_npc_1238_1#2$1")] [name="“老天师”"]多大的人了,见机行事的道理还不明白吗? [charslot(slot = "m", name = "avg_4121_zuole_1#1$1")] [name="左乐"]......是。 [charslot(slot = "m", name = "avg_1043_leizi2_1#1$1")] [name="麟青砚"]我陪左乐同去。 [charslot(slot = "m", name = "avg_npc_1238_1#2$1")] [name="“老天师”"]你留下。 [charslot(slot = "m", name = "avg_1043_leizi2_1#7$1")] [name="麟青砚"]祖师......? [charslot(slot = "m", name = "avg_npc_1238_1#2$1")] [name="“老天师”"]百灶城里现在又用不着人来判冤决狱,你回去也是白搭。你留在这儿,用处还更大些。 [charslot(slot = "m", name = "avg_npc_1238_1#4$1")] [name="“老天师”"]姓云的小子也一样,你们都不算司岁台的人,留下,免得添乱。 [dialog] [charslot] 三人对视片刻,只得默然听令。 [PlaySound(key="$d_avg_clothmovementsp", volume=1)] 左乐将信物收入怀中,告别众人,纵跃而去。 [charslot(slot = "m", name = "avg_4196_reckpr_1#8$1")] [name="云青萍"]老......前辈,我还有一事想问...... [charslot(slot = "m", name = "avg_4196_reckpr_1#7$1")] [name="云青萍"]我们在进入岁陵前,您带走的那位自称是山海众的姑娘,现在何处? [charslot(slot = "m", name = "avg_npc_1238_1#11$1")] [name="“老天师”"]哦?看不出来你呆头呆脑,居然也会惦记着人家小姑娘? [charslot(slot = "m", name = "avg_4196_reckpr_1#8$1")] [name="云青萍"]在下只是记得,她曾经说过,界园中存在一件可以阻止炎国与岁兽之间发生战争的东西。 [charslot(slot = "m", name = "avg_4196_reckpr_1#8$1")] [name="云青萍"]而您之前特别允许我们进入界园,刚才却完全没有打算检查左乐手中的信物。 [charslot(slot = "m", name = "avg_4196_reckpr_1#1$1")] [name="云青萍"]是不是意味着......您完全相信,她说的话是对的? [charslot(slot = "m", name = "avg_npc_1238_1#10$1")] [name="“老天师”"]真有意思......你这些心眼子,怎么也不像是跟着那个练武的学出来的。 [charslot(slot = "m", name = "avg_4196_reckpr_1#1$1")] [name="云青萍"]在下当然相信您的安排自有道理,我只是有些担心,如果真的是如此重要的物件,左乐是否会遇到危险...... [charslot(slot = "m", name = "avg_npc_1238_1#5$1")] [name="“老天师”"]哼,危险不危险的......事到如今,也没谁能置身事外了。 [charslot(slot = "m", name = "avg_npc_1238_1#3$1")] [name="“老天师”"]要是那小子真的有当秉烛人的觉悟,这种时候也该站出来了。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [charslot] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_1870_1#1$1")] [name="梁"]...... [charslot(slot="m",name="avg_npc_1869_1#1$1")] [name="易"]怎么了?少见你这么闷。 [charslot(slot="m",name="avg_npc_1870_1#1$1")] [name="梁"]我只是在忧心,那件信物,他们能顺利送到吗? [charslot(slot="m",name="avg_npc_1870_1#1$1")] [name="梁"]知道信物究竟是何物的人只能袖手旁观,可以帮我们的人却连该将信物往哪送都不知道。 [charslot(slot="m",name="avg_npc_1869_1#1$1")] [name="易"]那位老天师能做到这份上,已经是对我们天大的照顾。剩下的事,只能看我们一家人的造化了。 [charslot(slot="m",name="avg_npc_1870_1#1$1")] [name="梁"]没想到最后竟是牵扯了这几位年轻人进来,也不知该说是庆幸,还是让人担忧。 [charslot(slot="m",name="avg_npc_1869_1#8$1")] [name="易"]一百多年来,也有不少人走入过这座园子。 [charslot(slot="m",name="avg_npc_1869_1#1$1")] [name="易"]而只有他们将那一点生机,从我们遗落的记忆里摘取下来,护送到了这世上。 [charslot(slot="m",name="avg_npc_1869_1#10$1")] [name="易"]无论如何也该相信,他们与我们这一家人,多少有些缘分吧。 [charslot(slot="m",name="avg_npc_1870_1#1$1")] [name="梁"]先生所言在理。 [charslot(slot="m",name="avg_npc_1869_1#1$1")] [name="易"]哎,世上风物万千,与人相遇,还是要讲究一个缘分。 [charslot(slot="m",name="avg_npc_1869_1#2$1")] [name="易"]早早买好了票,做了攻略,背了地图,站在正门等着开园,结果打雷下雨,什么都没看到,也是有的。 [charslot(slot="m",name="avg_npc_1869_1#1$1")] [name="易"]随便从哪个角门进了园子,一路游游逛逛,只要心向一处,结果就能歪打正着,也是有的。 [charslot(slot="m",name="avg_npc_1869_1#10$1")] [name="易"]兴起而来,兴尽而返......强求始终,反倒不雅了。 [charslot(slot="m",name="avg_npc_1869_1#1$1")] [name="易"]我们就安心在这里等着,守好这座园子...... [charslot(slot="m",name="avg_npc_1869_1#1$1")] [name="易"]......这良辰美景,还真是没法让人轻易放下呀。 [stopmusic(fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Delay(time=2)] [Background(image="bg_light",screenadapt="coverall")] [BackgroundTween(image="bg_light", duration=15, xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1.25, yScaleTo=1.25)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [playMusic(key="$calm_loop", volume=0.6)] [focusout(type="bg", id="bg_light", from=0, to=0.4, duration=15, block=false)] [dialog] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_medium", pos = "-400,-200", block = false)]??? [delay(time=3)] [animtextclean] [delay(time=1)] [name="苍老的声音"]......麻烦麻烦,同样的道理讲了一遍又一遍,说得我口干舌燥。 [name="苍老的声音"]这不是又回到了最初的起点?我们辩了几千年的时间,兄台的木头脑袋似乎还是绕不过这个弯。 [name="低沉的声音"]你才是冲天角一根筋,胡搅蛮缠的功夫比做学问的能耐大。 [name="低沉的声音"]最简单的道理——没有规矩,不成方圆。人活于世,当然要辨是非分善恶。 [name="低沉的声音"]真要像你说的,所有人都齐万物,倒黑白,这世上得乱成什么样子? [name="苍老的声音"]荒矣谬矣......你坚持的循规蹈矩,不过也是画地为牢。 [name="苍老的声音"]我且问你,要造一房一屋,一城一池,姑且有规矩可循。 [name="苍老的声音"]可若要丈量千古功过,万民民心——又该以何为规,以何为矩? [name="低沉的声音"]规矩,当然是合时而立,为人而立。 [name="低沉的声音"]我又几时说过,要为了立规矩而立规矩? [name="陈"]这是......在哪......? [name="陈"]......你们是谁? [dialog] [CameraShake(duration=4, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [PlaySound(key="$d_avg_drtywndblw",volume=0, channel="feng", loop=true)] [SoundVolume(volume=1, channel="feng",fadetime=3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [bgeffect(name="$eb_dim_openeye",layer=1)] [delay(time=1)] [Dialog] [bgeffect(name="$eb_cnclouds",layer=1)] [Background(image="25_g07_fairyland_2",screenadapt="coverall")] [focusout(type="bg", id="25_g07_fairyland_2", from=1, to=0.8, duration=5, block=false)] [Blocker(a=0.7, r=0, g=0, b=0, fadetime=0.8, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.8, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [StopSound(channel="feng", fadetime=2)] [charslot(slot = "l", name = "avg_4221_ju_1#1$1",afrom=0,ato=0.8,posfrom="-50,0",posto="-50,0",duration=1.5, focus="r")] [charslot(slot = "r", name = "avg_npc_2131_1#7$1",afrom=0,ato=0.8,duration=1.5,posfrom="100,0",posto="100,0", focus="r")] [delay(time=2)] [name="衣着朴素的老者"]好好好......那我反倒要请教。 [charslot(slot = "r", name = "avg_npc_2131_1#4$1",afrom=0.8,ato=0.8,focus="r")] [name="衣着朴素的老者"]你说规矩非立不可,那该让谁来当这个立规矩的人呢? [charslot(slot = "l", name = "avg_4221_ju_1#3$1",afrom=0.8,ato=0.8, focus="l")] [name="样貌奇特的工匠"]当然是由有德之人——有德方能服众,人人信服的规矩才是规矩。 [charslot(slot = "r", name = "avg_npc_2131_1#4$1",afrom=0.8,ato=0.8, focus="r")] [name="衣着朴素的老者"]你瞧,这问题不就来了? [charslot(slot = "r", name = "avg_npc_2131_1#5$1",afrom=0.8,ato=0.8, focus="r")] [name="衣着朴素的老者"]要定规矩,就要先找有德之人,可什么样的人才算有德?为了找这样的有德之人,是不是又得定一套规矩? [charslot(slot = "r", name = "avg_npc_2131_1#4$1",afrom=0.8,ato=0.8, focus="r")] [name="衣着朴素的老者"]矩兄,枉你活了这万年寿数,却连这先有羽兽还是先有蛋的问题都搞不清楚。 [charslot(slot = "l", name = "avg_4221_ju_1#10$1",afrom=0.8,ato=0.8, focus="l")] [name="样貌奇特的工匠"]呵!简直是无理取闹,强词夺理,倒果为因。 [charslot(slot = "l", name = "avg_4221_ju_1#1$1",afrom=0.8,ato=0.8, focus="l")] [name="样貌奇特的工匠"]这世上本就有名为“公义”的规矩,又岂是人凭空捏造的? [charslot(slot = "l", name = "avg_4221_ju_1#1$1",afrom=0.8,ato=0.8, focus="n")] [name="陈"]你们...... [name="陈"]你们在说什么......? [charslot(slot = "r", name = "avg_npc_2131_1#4$1",afrom=0.8,ato=0.8, focus="r")] [name="衣着朴素的老者"]哟,看上去,这位也快要醒了。 [charslot(slot = "r", name = "avg_npc_2131_1#1$1",afrom=0.8,ato=0.8, focus="r")] [name="衣着朴素的老者"]醒否?梦否? [charslot(slot = "l", name = "avg_4221_ju_1#2$1",afrom=0.8,ato=0.8, focus="l")] [name="样貌奇特的工匠"]不必问了,看她这般浑浑噩噩,庸庸碌碌,的确如在梦中。 [charslot(slot = "r", name = "avg_npc_2131_1#1$1",afrom=0.8,ato=0.8, focus="r")] [name="衣着朴素的老者"]如梦似醒,非梦非醒。我瞧这位姑娘,现在撞上了难题,可是头疼得很呢。 [charslot(slot = "l", name = "avg_4221_ju_1#1$1",afrom=0.8,ato=0.8, focus="l")] [name="样貌奇特的工匠"]冥顽不灵,不明事理,那自然遇上什么问题都要头疼,走什么路都要撞墙的。 [charslot(slot = "r", name = "avg_npc_2131_1#3$1",afrom=0.8,ato=0.8, focus="r")] [name="衣着朴素的老者"]这倒是没说错......这姑娘知行不一,自无为却求有为,确实是自相矛盾。 [charslot(slot = "l", name = "avg_4221_ju_1#4$1",afrom=0.8,ato=0.8, focus="l")] [name="样貌奇特的工匠"]事到如今,她指望找到一个有体有形的“公正”,还恨不得将“公正”就这样揣进口袋装走。我瞧她比我那不成器的徒弟还要痴上几分。 [charslot(slot = "l", name = "avg_4221_ju_1#1$1",afrom=0.8,ato=0.8, focus="l")] [name="样貌奇特的工匠"]是了,如果不是世上头一号痴人,又怎会做这般痴心妄想之梦? [charslot(slot = "r", name = "avg_npc_2131_1#4$1",afrom=0.8,ato=0.8, focus="r")] [name="衣着朴素的老者"]矩兄也不必苛责,这世上多的是人缘木求鳞,敲冰求火。又能奈他们何呢? [charslot(slot = "r", name = "avg_npc_2131_1#4$1",afrom=0.8,ato=0.8, focus="r")] [name="衣着朴素的老者"]只有一点你说得没错...... [charslot(slot = "r", name = "avg_npc_2131_1#7$1",afrom=0.8,ato=0.8, focus="r")] [name="衣着朴素的老者"]这位姑娘,到底是个痴人...... [dialog] [PlaySound(key="$d_avg_drtywndblw",volume=0, channel="feng", loop=true)] [SoundVolume(volume=1, channel="feng",fadetime=1)] [charslot(slot = "r", name = "avg_npc_2131_1#7$1",afrom=0.8,ato=0.8, focus="all")] [CameraShake(duration=2, xstrength=10, ystrength=10, vibrato=20, randomness=70, fadeout=true, block=false)] [charslot(slot = "r", afrom=0.8, ato=0, duration=2, block=false)] [charslot(slot = "l", afrom=0.8, ato=0, duration=2)] [StopSound(channel="feng", fadetime=1)] [Delay(time=2)] [name="陈"]谁—— [dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=2, block=true)] [charslot] [bgeffect] [Delay(time=1.5)] [Background(image="70_g4_tjdiscussionroom",screenadapt="coverall")] [charslot(slot="m",name="avg_npc_2128_1#1$1",bstart=0.2, bend=0.7, isblock=true)] [curtain(direction = 0,fillfrom = 0.01,fillto = 0.1, fadetime=3, block=false)] [curtain(direction = 4,fillfrom = 0.01,fillto = 0.1, fadetime=3, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=1)] [name="冷漠的女性"]你怎么了? [dialog] [charslot] [charslot(slot="m",name="avg_1050_chen3_1#1$2",duration=2)] [delay(time=2.5)] [name="陈"]没什么...... [charslot(slot="m",name="avg_1050_chen3_1#12$2")] [name="陈"]你刚才,什么都没听到? [charslot(slot="m",name="avg_npc_2128_1#1$1",bstart=0.2, bend=0.7, isblock=true)] [name="冷漠的女性"]你这人好奇怪,从刚才开始就一直魂不守舍的。 [charslot(slot="m",name="avg_npc_2128_1#1$1",bstart=0.2, bend=0.7, isblock=true)] [name="冷漠的女性"]难不成是被那些伥怪打坏了脑子?——那我也没辙的。 [charslot(slot="m",name="avg_1050_chen3_1#4$2")] [name="陈"]多谢你,我还不至于—— [charslot(slot="m",name="avg_1050_chen3_1#4$2")] [name="陈"]我只是觉得......自己好像...... [charslot(slot="m",name="avg_1050_chen3_1#11$2")] [name="陈"]不是第一次来到这里...... [dialog] [charslot] [curtain(direction = 0,fillfrom = 0.1,fillto = 0, fadetime=3)] [curtain(direction = 4,fillfrom = 0.1,fillto = 0, fadetime=3)] [BackgroundTween(image="70_g4_tjdiscussionroom", duration=4, xScaleFrom=1, yScaleFrom=1, xScaleTo=1.05, yScaleTo=1.05)] [focusout(type="bg", id="70_g4_tjdiscussionroom", from=1, to=0, duration=4, block=false)] [delay(time=4)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Background] [Image] [curtain]